Date | Saturday 24 October |
Time | 1:00 PM |
Location | Lanai Bar LAN Area |
INTRODUCTION
Welcome to Ruxcon Capture The Flag (CTF), Australia's longest running and most competitive CTF competition! A game designed to test your computer hacking skills and problem solving abilities against friends and foes from all across Australia within a fun and friendly environment.
Ruxcon CTF consists of a series of levels. Each of which can be played at your own leisure with level difficulty ranging from easy to moderate. Some training levels may need to be unlocked before progressing to more difficult levels.
We have set up a social LAN area for CTF players in the upstairs bar, or if you can always play via the wireless network. The competition will launch at 11:00AM on Saturday in the bar and finish up strictly at 3:00PM on Sunday.
You can register as team or play as a lone-wolf. The CTF registration page is available on the CTF Network onsite at Ruxcon, please check the Ruxcon handbook for more details on how to register.
PRIZES
Google have kindly donated the prize money for this year's CTF.
- 1st Place - $1300
- 2nd Place - $700
- 3rd Place - $500
Prizes provided by:
SOFTWARE
There are no software requirements but if you have never played a CTF before then installing Kali, Burp, and Metasploit will be enough to get you started.
We have archived a local copy of Kali and Backtrack available on the CTF Network.
WHAT'S INVOLVED?
Ruxcon CTF is designed to accommodate all levels of skill and experience, but more importantly, CTF is a fun challenge which anyone can play and it doesn’t require a whole lot of commitment or advanced skills. So if you’re not the competitive type and you’re just a little bit curious please register and have a bit of a poke around. We will provide solutions for all levels once the competition is over.
Some of the challenges you can expect to come across include:
- Clientside Ownage
- SQL Injection
- Dotslash Technique
- Reverse Engineering and Binary Analysis
- Basic Exploit Development
- Basic Forensics
- Unix Insecurities
- Network Attacks
- Logic Bugs
LEVELS AND TOKENS
Each level involves a series of comprehensive hacking tasks, by completing the tasks you will earn multiple tokens. These tokens are to be redeemed for competition points. On completion of a level you may receive some bonus points.
You will need to submit the token to the CTF dashboard in order to redeem points and increase your over-all competition ranking. Tokens can be of varying point value based on the difficulty of a challenge. During token submission a token's value is divided by the number of players who have already solved the challenge, so it pays to get in early.
The player or team with the most points at the end of the competition will be declared the winner.
Supported By: